| Monday, Monday, May 4, 2026 |
General
Posted by
(c) FRF1984 -2025
at
12:55:33
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Latest Commodore 64 Demos 2025-2026
Latest Commodore 64 Demos Worth Watching
2025 - 2026 C64 Demos, Intros and Scene Releases
Last checked: 3 May 2026
The Commodore 64 demoscene is still very much alive. Even in 2025 and 2026,
groups are still pushing the VIC-II, SID, sprites, borders, PETSCII, loaders
and disk effects far beyond what should be possible on a 1 MHz machine.
This list collects some of the newest and most interesting C64 demos and intros
from the current scene. Most of the links go to CSDb, the Commodore 64 Scene
Database, where you can download the releases, check the credits, and read the
scene comments.
Top 2026 C64 Releases
Recommended first watch: Start with The Hat and Aloft.
Both are full modern C64 productions and show how far the current scene is
pushing animation, border tricks, graphics, music and presentation.
Top 2025 C64 Releases
Recommended first watch: Codeboys & Endians by Booze Design is
one of the strongest 2025 releases to start with. After that, watch
We Are The Anomaly for a polished late-2025 production with strong
graphics, music and flow.
Notes About Formats
Some modern C64 releases come as disk images, while others are one-file demos
or ZIP packages that need to be extracted first. If you are building a clean
folder for an emulator or real hardware setup, check each download for:
- .d64 - standard C64 disk image
- .prg - one-file C64 program
- .zip - archive, often containing .d64, .prg, notes, covers or SID files
For a real C64 or Ultimate-style setup, .d64 disk images are usually the easiest
to organise. For VICE, Denise, Hoxs64 or similar emulators, both .d64 and .prg
files are normally easy to run.
Final Pick List
- The Hat - Fairlight & Genesis Project
- Aloft - Quiss & Genesis Project
- Codeboys & Endians - Booze Design
- We Are The Anomaly - Extend & Genesis Project
- The Fair Light - Fairlight
- Zombie Pirate Intro - Genesis Project
- Killing Joke - Triad
- Raster Time - Genesis Project
- Sweaty Moustache - TSJ
The C64 scene keeps proving that old hardware does not mean old ideas. These
new releases are a good starting point if you want to see what the modern
Commodore 64 demoscene looks and sounds like in 2025 and 2026.
Written for a retro C64 demo page. Links point to CSDb release pages.
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| Sunday, Sunday, May 3, 2026 |
General, Game News
Posted by
(c) FRF1984 -2025
at
08:58:41
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Scene Update • 3 May 2026
Retro Scene Roundup
Everything new since 25 April — IndieRetroNews, Aminet & the community
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It has been an extraordinary week for the retro scene, arguably one of the biggest in recent memory. The headline is a sequel nearly four decades in the making. Here is everything new from
IndieRetroNews,
Aminet and the wider community.
As always — if something catches your eye, please support the developers directly. These releases exist purely because of community passion.
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★ Story of the Week • Amiga & Atari ST
36 Years in the Making
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Return to Blacktooth: A Head Over Heels Adventure — Releasing 4 May 2026
(29 Apr 2026)
This is the one. Colin Porch — the man who ported the original Head Over Heels to the Atari ST in 1989 — has been secretly developing a direct sequel for 36 years. Published by Thalamus Digital in partnership with Atari, Return to Blacktooth arrives on Commodore Amiga and Atari ST on 4 May 2026. The game features over 350 rooms across five worlds, the iconic Head and Heels characters each with distinct abilities, 16-bit visuals, and the same brain-over-reflexes puzzle philosophy that made the original a masterpiece. Thalamus also plans future ports to Atari Jaguar, C64, ZX Spectrum, ZX Spectrum Next, and PC. This is the retro scene event of the year. Follow the launch on itch.io and support Thalamus Digital for making it happen!
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Amiga
New Releases & WIPs
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Iron Rails — Railway Strategy Game by CopperByte Games
(1 May 2026)
CopperByte Games has released Iron Rails, a sophisticated railway strategy title for the Commodore Amiga inspired by the cube-rail board game genre. Players act as rail barons building a transportation empire across North America, connecting 36 major cities through over 100 potential routes. Collects train cards, claims connections, and outmanoeuvres rivals in a game that blends careful planning with high-stakes competition.
Free to download — support CopperByte Games!
Double Baboon Ninja — Beta 2 Released by Danlabg
(late Apr 2026)
Danlabg's neon-soaked Amiga 1200 action platformer has levelled up significantly — Beta 2 adds a full boss fight and a complete second level to what was previously a first-level-only demo. Two baboon ninjas fight back against an alien invasion terrorising the city. Fast, stylish, and clearly growing into something special. Download on itch.io and leave the developer some feedback while it is still in active development.
Moon Cresta — WIP Download Update by Amiten Games
(late Apr 2026)
Johnny Acevedo of Amiten Games has released a new WIP build of his from-scratch recreation of the 1983 Namco arcade classic for the Amiga. Built as a tribute to François Lionet, creator of AMOS. Runs at 60fps with no slowdowns. A downloadable WIP is available now. Free — support Amiten Games!
Strike Force Omega — New AGA Top-Down Shooter by Reborn80
(late Apr 2026)
Reborn80 has released the first version of Strike Force Omega, described as a fast top-down arcade shooter for AGA Amigas inspired by Commando, Mercs, Ikari Warriors, Chaos Engine, and Smash TV. Discovered via Saberman, this is exactly the kind of multi-influence arcade throwback the scene does so well.
Terra Cresta AGA — Lost Arcade Port Discovered and Released
(late Apr 2026)
In an extraordinary preservation find, an Amiga AGA port of Nichibutsu's 1985 vertically scrolling arcade shooter Terra Cresta has been discovered and released by Spreadpoint and Swiss Cracking. The original Ocean Software versions appeared on Amstrad CPC, ZX Spectrum, and C64 but an Amiga version was never officially released. Until now.
Rastan — WIP Update for Amiga 500 by basementApe
(late Apr 2026)
basementApe's Amiga 500 port of the 1987 Taito arcade classic continues to evolve, built using Earok's Scorpion Engine. The latest progress video shows a boss fight for level 2 taking shape. One to watch.
The Addams Family — Background Enhancement in the Works
(late Apr 2026)
The notorious 1992 Amiga version of The Addams Family — famously the only console/computer version with no background detail, just pure blackness — is getting a community enhancement to add proper background graphics. One of the Amiga's most-wanted fixes.
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C64
New & Upcoming
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Beer Rescue — DeDevlab/TSA's First C64 Game
(late Apr 2026)
DeDevlab and TSA have released their debut C64 title Beer Rescue. A fun, breezy first outing for a new development team on the platform. Well worth checking out to encourage new C64 developers. Free — show the team some love!
Barbarian: The Ultimate Warrior — Now on Atari XL/XE
(1 May 2026)
Barbarian: The Ultimate Warrior has arrived on the Atari 8-bit XL/XE series in a definitive new version — visuals from the Amstrad CPC release, digitized voice samples from the Amiga, and architecture optimised from the BBC Micro port. Runs on standard 64KB XL/XE hardware in PAL and NTSC. This is fixing a 40-year-old omission.
Commando Hack/Mod — AY Music Update for ZX Spectrum
(28 Apr 2026)
tiboh’24-26 has released an overhauled hack/mod of the ZX Spectrum version of Commando, featuring a revamped intro with new graphics and — most impressively — newly added AY music, bringing it significantly closer to the feel of the original Capcom arcade.
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Multi-Platform & PC
Remasters & News
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IndieRetroNews Hits 100 Million Pageviews
(May 2026)
A landmark moment for the retro scene’s most-read news outlet. IndieRetroNews has surpassed 100 million pageviews — not counting Facebook, Twitter, or Tumblr traffic. Starting in September 2012 as a personal project, it has become the essential daily read for the global retro gaming community. A huge congratulations to the team.
Alien The Xenomorph — Sci-Fi Horror for Amstrad CPC by CapaSoft
(late Apr 2026)
CapaSoft has released Alien The Xenomorph for the Amstrad CPC, adding another quality title to a platform that has been quietly thriving. The CPC scene continues to prove that 8-bit horror can still terrify.
MegaRace Amiga CD32 Alpha — Lost Version Rediscovered
(late Apr 2026)
Dave Arcadian has unearthed a long-lost alpha version of the Amiga CD32 edition of FMV racing game MegaRace — a title that CD32 owners have missed for over 30 years. Another remarkable preservation find for the community.
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▶ Aminet — Batch to 25 Apr 2026
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game/
Notable Game Uploads
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SpeedManiaX Demo 5
(game/demo, 880KB, VAR) —
The most complete build yet of Luigi Recanatese’s long-gestating Super Cars-style racer, conceived over 30 years ago and now finally seeing the light of day. A remarkable piece of resurrected Amiga history.
AmiDuke RTG
(game/shoot, 1.0MB, OS3) —
An Amiga RTG port of Duke Nukem. Bring Duke to your graphics-card equipped Amiga.
ABBS 3.2
(comm/bbs, 734KB, OS3) —
A public BBS software update for AmigaOS 3. The BBS scene on the Amiga remains quietly active.
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dev/
Development Tools
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NodeAmiga updated to 517KB
(dev/lang, VAR) —
The JavaScript runtime for AmigaOS continues its rapid development, growing again in the 25 April batch. An impressive and genuinely useful tool for modern Amiga development.
MicroPython
(dev/lang, 263KB, OS3) —
Updated build of the MicroPython interpreter for AmigaOS 3, also in the 25 April batch.
REDPILLGameCreator
(dev/misc, 8.7MB, OS3) —
Another update to the AGA-capable visual game creator for AmigaOS 3, which has been one of the most consistently updated tools on Aminet throughout 2026.
vCPUComp V3.0
(dev/cross, 65KB, OS3) —
A GigatronTTL assembly compiler for AmigaOS — niche but fascinating for retrocomputing enthusiasts interested in TTL-based CPU design.
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disk/ & driver/
System Utilities
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fat95 v3.21
(disk/misc, 219KB, OS3) —
Updated Windows 95/98-compatible filesystem driver for AmigaOS 3. Essential for cross-platform file exchange.
MountADF 1.0a
(disk/misc, 27KB, OS3) —
Mounts ADF files on the Amiga’s FFn: filesystem device. Very handy for working with disk images directly on real hardware.
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TapJewels — Commercial Boxed Release by EntwicklerX / Alinea Computer
Following its announcement earlier in 2026, TapJewels by Thomas Claus and Frank Menzel of EntwicklerX has now been released as both a boxed and download version for classic Amiga, distributed by Alinea Computer. A Match-3 jewels game built entirely from scratch — no AI, no ready-made assets, no third-party engines. The developers are learning Amiga programming the hard way and improving with every release. Buy a copy and support the next generation of Amiga developers.
Mundialito 2 — 32-Team Football Game for Amiga in Development
Acneproduction has revealed Mundialito 2, a football sequel with a massive 32-team international roster. Two play modes: Classic (simulation) and Arcade (with pitch power-ups and sabotage). Still in active development but looking impressive.
Metropolis 1998 — SimCity/Transport Tycoon Inspired Game Heading to Early Access
Yesbox Studios is preparing the Early Access launch of Metropolis 1998, a city builder blending the nostalgic aesthetic of 90s/early-2000s PC strategy games with modern technology. Not a native Amiga game, but of obvious interest to fans of the classic Transport Tycoon and SimCity era.
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